World Story

SYNOPSIS

Ghostboy Land is a medieval fantasy setting haunted by the echoes of ancient mysteries. Though full of the arcane and otherwise magical, to much of the world, magic is but a thread in an increasingly complex tapestry. In the goblin homeland of Eidaris, their dutiful reverence of both magic and science have ushered in an era of prosperity for their people. Elredar, the capital of Eidaris and throneseat to the empire, is where goblin society has honed their use of arcane technology to create vast cities and wonders the rest of the world has yet to experience. From massive arcane powered airships to bolt-trains that dash across the empire, the technological advancements of the goblin people has them leaving their cozy homelands during their era of peace to experience new heights and pioneer uncharted lands.

The ambassador to these new lands is the city of Iridel, a sprawling port city nestled between lakes and rolling hills. Unlike the prosperous goblin motherland, the city of Iridel has been met with some considerable backlash to their magical exploits. Earning the ire of the Drakari, an ancient group of mage hunters native to the found continent, Volterra. As a reclusive group, their history is shrouded in secrecy and their attacks, although vicious and unrelenting, have led to this new society of goblins thriving without use of magic.

  • Eidaris (Goblin Homeland)
    - Elredar (Capital City)
    - Iseldar
    - Voredal
    - Farodast
    - Grievemarst

  • Volterra (New Settlings)
    - Iridel (Capital City)

THE BEGINNING OF EVERYTHING

At the beginning of everything, a coalescence of space dust and arcane energy began the era of being. Four celestial bodies that hung in an endless sky, emanating incredible, incomprehensible energy. Slowly, all hatched from these planetary shells that incubated them over millennia, all of them except for one. Assumed to be a stillborn celestial, these ancient beings began to mourn for their lost. They began a monument to their fallen, etched into the very corpse of their stillborn sibling’s jagged exterior. They crafted vast swathes of lakes and oceans, mountains to the heavens and deserts that swallowed the boiling lands of magma and obsidian that lay beneath it.
This great act weakened the other newborn celestials. In fear of meeting the same fate as their fallen brethren, they coalesced their energy into artifacts that thrum with the same divine essence that animates them. Each celestial created a handful of guardians to preserve their instruments of power in case they are needed once again. These beings, now moribund, shaped the cosmos only to then be held in stasis in the same boundless, expanding sky that held them before. There they lie in their cosmological slumber for longer than time has ever been able to be recorded.
The fourth celestial sibling, long thought deceased, lies in a weakened state, surviving in telepathic stasis for millenia at the center of the planet that now teems with life at the surface. Angry at its brethren, it felt they abandoned it. Their drained bodies were now undetectable from the distance they orbited one another. It fell bitter and spiteful through long trenches of time of both its siblings and their creations. It is now looking to dominate or even destroy the non-compliant, using it’s gathering energy to communicate and manipulate forces on the surface.